Resumé

Name: Mikko Tähtinen

Born: 1972

Download Swedish CV  file:

Ladda ner Svensk CV här [ Word ] fil.

Ladda ner Svensk CV här [ PDF ] fil.

Watch showreel on youtube.com: Watch here – Showreel.

LinkedIn: http://www.linkedin.com/in/mikkot

Moby Games profile: http://tinyurl.com/yadjrec

Giant Bomb profile: http://tinyurl.com/2wnrl2d

Wikipedia information: EnglishSwedish

Past employment: Employed at Power Challenge Sweden AB – Linköping – 2007 to 2009.

Past positions: Senior 3D Artist | Environmental artist | Level designer.

Languages spoken: Swedish, Finnish, English and basic German.

Education

Elementary School, Sweden and Finland.

High school – Bergska skola gymnasium – Finspång.

Mandatory Swedish military service – I4 Linköping / Kvarn.

Mixed martial arts referee education – Certified referee for ADCC and SHOOTO ruleset in nordic countries.

Swedish union representative education and safety representative education at Unionen.

Scrum – Internal Scrum and Agile education – By Richard Kronfält.

Skills

Consulting and advicing schools, universites and companies in various tasks, specially in gamedevelopment and realtime development environments.

Familiar with custom made editors and tools used and developed for games – Full understanding of processes used in AAA game development.

Prototyping and developing workpipelines for artists. Involved in developing shaders, tools and workstructures. Heavy responsibilities in designing, prototyping and modeling. Coaching and mentoring new artists. Communicating both with management and QA.

2D and 3D packages:

  • Autodesk Maya
  • Autodesk 3D Studio MAX
  • ZBrush – basic knowledge
  • Mudbox – basic knowledge
  • Photoshop
  • Illustrator – basic knowledge
  • InDesign – basic knowledge
  • Paint Shop Pro
  • DeLuxe Paint – Pixeling tool

Other Programs:

  • Basic video editing – Microsoft Live movie maker & similar.
  • MS Office / Open Office / Trac.

Experience
Power Challenge Sweden AB 2007 – 2009.

G4S Security AB 2007 – Security guard – Spring 2007

  • Patrolling Security guard.

Folkuniversitetet Norrkoping - Fall 2006 and spring 2007

  • Teaching basic Photoshop, Illustrator and InDesign.

Cellar Door games AB

  • Freelance Enviromental artist | animator | UI artist
    • Graphical UI for Soft tube AB – Program that digitally emulate analog amplifiers – Dec. 2005 – Jan. 2006. Link to Soft tube demonstration video on Youtube – HERE.

Digital Illusions CE AB – DICE 2000 – 2004

Starbreeze Studios AB 1998 – 2000

  • Motion capture animator/actor – asset artist.
    • Sorcery – First person shooter / RPG – Prototype.

O2 Interactive / Refraction games AB 1998

Spray Circus AB 1997 – 1998

  • Lead artist | Character artist
    • Project X – Third person action game – Prototype.

UDS AB 1996 – 1997

  • Lead artist / animator
    • Ignition – Top down 3D racing game – Game intro and asset artist, additional artwork.
    • Salvation – First person / third person strategy Shooter – Prototype.

Zyrinx 1996

Lemon 1996 – Tester

Triton Productions HB 1993 – 1997